Waves takes players to Atlantis during the height of its power, with the Council of Elders as its political core. Controlling the Council will grant you more influence than you’ve ever dreamed of. So cleverly send out your agents and persuade the Elders to see things your way!
A highly interactie, creative and simply fun experience that’s a breeze to get in to.
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Your message…
.. translated into fun game mechanisms…
.. wrapped in an exciting package…
.. for you audience to fully engage with!
Sitting down to a boardgame with other humans, the interaction between everybody at the table is of the highest value.
It is because of that philosophy that FableSmith aims to make games that are
– Welcoming
– Easy to teach
– Highly interactive
– Fun
– Never-seen-before
– Good for lots of laughs with friends and family
A devious deduction game where the good Soul Guides try to find those who would smuggle Demons into the Afterlands