a highly interactive team-based game of intrigue and manipulation

Waves takes players to Atlantis during the height of its power, with the Council of Elders as its political core. Controlling the Council will grant you more influence than you’ve ever dreamed of. So cleverly send out your agents and persuade the Elders to see things your way!

A highly interactie, creative and simply fun experience that’s a breeze to get in to.

Coming from FableSmith in 2024, follow along us on our socials for the latest news!


- Board and cardgame design -

FableSmith designs

Here you have the rare opportunity to have a novel board or cardgame designed, tailored to your specific goals.
FableSmith designs games for promotional, educational and social purposes.
These games are build from the ground up. Weaving in the information you want to convey in every design step. This will make sure that your own unique game is able to communicate your message to the people who are having fun playing!

The process

Your message…

.. translated into fun game mechanisms…

.. wrapped in an exciting package…

.. for you audience to fully engage with!

FableSmith illustrates

Drawing people into a game has many factors. The biggest of which are the first impression, theme and art.
FableSmith aims to welcome as many of people as possible to the table by making colorful, cartoony art that complements an interesting theme.
In my opinion game art should be clear, funny, engaging and accessible.
See some example below, along with a selection of childeren’s books illustrations
Find more styles and illustrations on my ArtStation

Games, games, games!

Sitting down to a boardgame with other humans, the interaction between everybody at the table is of the highest value.

It is because of that philosophy that FableSmith aims to make games that are

 – Welcoming

 – Easy to teach

 – Highly interactive

– Fun

– Never-seen-before

– Good for lots of laughs with friends and family


A fast-paced game to play in teams. Be the first to solidify your control over the powerful Council of Elders.

A devious deduction game where the good Soul Guides try to find those who would smuggle Demons into the Afterlands

A tactical 2-player game where a total control of the elements and skilfully balancing energy is the only path to victory

Hi! How are you? Let's


FableSmith 2021 (c)

Europalaan 400
Utrecht, The Netherlands


NL 142925366B01